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AI Insights · Timothy · April 2024

Top 5 City Building Games Performance in Angola Q1 2024

Discover the performance trends of the top 5 city building games on a unified platform in Angola during the first quarter of 2024.

Top 5 City Building Games Performance in Angola Q1 2024

In Q1 2024, the top city building games in Angola showcased varied performance trends in terms of downloads, revenue, and active users. Here is a closer look at how each game fared.

SimCity BuildIt from Electronic Arts experienced a consistent rise in weekly revenue, peaking at around $38 in mid-January. Downloads fluctuated, with notable spikes in early February reaching 143K and another in early March at 136K. Active users saw an increase in early February to 1.2K, maintaining relatively high engagement throughout the quarter.

The Simpsons™: Tapped Out, also by Electronic Arts, maintained steady weekly revenue, fluctuating around $13-$17. Downloads remained stable, with minor increases in early February and early March, peaking at 62K. Active user numbers were consistent, with a slight peak in mid-March at 109K.

Family Guy The Quest for Stuff from Jam City, Inc. showed consistent weekly revenue around $13-$15. However, there were no recorded downloads or active user data for this period.

Megapolis: City Building Sim by Social Quantum also maintained stable weekly revenue, hovering around $7-$10. Active users saw a general decline, starting at 218K in early January and dropping to 141K by the end of March.

Global City: Building Games from MY.GAMES B.V. experienced significant fluctuations in downloads, peaking dramatically in late February at 1.2M. This spike was reflected in active users, which surged to 1.7K in the same period. Weekly revenue saw a peak at $15 in early February and remained fairly steady with minor variations.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024